Mobile devices with transparent screens have long been the focus of concept designs and visions of the future of interactive technology. Taking the lead in commercializing such devices, several manufacturers have released very basic phones like the Lenovo S800, but to no avail. Transparent phones present new challenges such as battery location or the perception of “faded” screen colors (see color mixing). In augmented reality scenarios, transparent phones suffer from a serious challenge called “binocular parallax” that affects the overlay of virtual content on the world. Moreover, it is not clear why people like this type of device.
At the upcoming ACM conference on Designing Interactive Systems 2014 (DIS ’14), we will present the results of our work on tPads. tPads is a 7” tablet with a transparent screen that helps explore how transparent tablets can be used. We go beyond (or before?) the typically featured mobile augmented reality scenarios and discuss everyday tasks like multitasking and shooting.
Quote:
- Hincapié-Ramos, JD, Roscher, S., Büschel, W., Kister, U., Dachselt, R. and Irani, P. 2014. tPad: Designing Transparent Screen Mobile Interactions. In Proc. DIS ’14. ACM. Honorable Mention Award. [pdf (1.8MB)]
- Hincapié-Ramos, JD, Roscher, S., Büschel, W., Kister, U., Dachselt, R. and Irani, P. 2014. cAR: Contact Augmented Reality with Transparent Screen Mobile Devices. In Proc. PerDis ’14. ACM. [pdf (1.14MB)]
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